Models In Maya – Building Pack – Part 2

Here is a part 2 of my “Building Pack” blog posts.

Part 1 can be found here :

Models In Maya – Building Pack – Part 1

In the previous post i mentioned how i watched two videos on YouTube of a guy walking through the basic steps to creating a building and another of a more detailed look in to buildings , i then went ahead and created the two buildings showcased in that post.

Now that i had completed them i decided to continue with more and make a few more posts out of it so here it is…

After i have a few posts of buildings and some core city / town assets i think i am going to try create some sort of little blocked out map that could possibly go ahead and either be used in a game or a nice little render image that i can make nice for some portfolio work.

 

First of all the main thing i personally think of when thinking of a city is the sky scrapers and other tall buildings so i decided to model 2 bottom floors to a building including doors windows and stairs connecting the 2 floors and then i now had a asset which can be copy and pasted and moved up to place in a tower to form my final products , i made 4 different height skyscrapers and they just needed a roof on each of them. i got a simple block and cut out a hole for access to the roof via stairs , then i added a little wall around the top of the roof and i was good to go. Here is a gif :

building3gif

Next i decided to look up online for a list of building types for inspiration and came across apartment blocks but decided to change that to a type of hotel with a pool on the roof and ended up with this model :

building4gif

As you can see from both wire frame parts to the gifs all the buildings are fitted with the staircases so these buildings could be thrown in to a software with no texture and be ready to use.

I have decided to try get 2 or so buildings done per day / 2-3 days depending on other work i need to do.  So these parts will be 2+ models per post for now a day.

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