Role of a games designer

First of all , what is a games designer ?

Game Designers devise what a game consists of and how it plays. They plan and define all the elements of a game: its setting; structure; rules; story flow; characters; the objects, props, vehicles, and devices available to the characters; interface design; and modes of play. Once the game is devised, the Game Designer communicates this to the rest of the development team who create the art assets and computer code that allow the game to be played.

Next , what would you need to do to become a games designer ?

There’s no set route you can follow to become a Game Designer. However, this is not an entry-level role. Game development is a highly complex, intensive process which can last up to two years or more, requiring teams of programmers, artists, project managers, writers, musicians and many others.

What kind of requirements is there to be a games designer ?

To do this role, you will need to:

  • be able to work in collaboration with multi-disciplinary teams
  • be able to communicate your vision to artists, programmers, producers, marketing staff, and others involved in the development process
  • be able to accept constructive feedback on your work
  • be able to present your ideas both verbally and on paper
  • be imaginative and creative
  • have good written and verbal communication skills
  • have good basic visual design and drawing skills
  • be reasonably fluent in a range of 2D and 3D graphics and animation packages, such as 3D Studio Max, NUKE or Maya
  • have some programming skills at least at ‘scripting’ level
  • have an awareness of the various games platforms and technologies
  • possess a thorough understanding of game play theory
  • have storytelling and narrative development skills
  • be skilled in information design and user interface design
  • be able to think systematically and strategically
  • have knowledge of the requirements of the relevant health and safety legislation and procedures

Who is a good example of a games designer ?

Markus Persson

220px-Markus_Persson_at_GDC_2011

Markus Alexej Persson (born 1 June 1979), also known as Notch or xNotch,  is a Swedish video game programmer and designer who founded the video game company Mojang alongside Carl Manneh and Jakob Porser in late 2010.

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